What is VERZ Online?
- a retro Massive Multiplayer Online Role Playing Game set in future space, in which a player's character - human or alien - can fly around, explore, trade, fight, ...
- a persistent world, so once launched (past beta) there won't ever be any character resets, rounds, etc.
- old school - navigation will be on a 2D top down grid
- without the need for downloads or plugins, as everything will be in-browser
- freemium, meaning there will always be an option to play without paying real cash (supported by advertising)
We've come so far, out here...
Whether it was the runaway greenhouse effect, or the following global war over natural resources... with billions of lives lost and Earth rapidly becoming uninhabitable, we had no choice but to abandon our homeworld.
Mars was ruled out as a viable long-term option, and without the support of its neighbour it would never have been able to sustain a human population large enough to guarantee our survival as a species.
Luckily, in our darkest hour, with the help of quantum artificial intelligence we made perhaps the most important scientific discovery for the survival of our species when we discovered faster-than-light (FTL) travel.
With no other options left, all of Earth's remaining resources were diverted and the spacefaring nations started building spaceships using this new propulsion technology at a ferocious pace so that a lucky few could escape our solar system.
Humanity - now an interstellar species - expanded in all directions, roaming the galaxy in search of a new home as it struggled for survival.
We would soon discover however, we were not alone...
The year is 2369. Welcome to VERZ Online.
Development update, aka "What's taking so long?"
VERZ Online is a project that started many years ago in one shape or another.
The last unfinished iteration's development took place in early 2019. We had a login system, players could create a character and had a profile page with stats etc., an in-game shop was operating, some races were nearing completion, etc. Even the navigation screen, while you couldn't move around yet, was able to generate maps from the database. But with no real navigation yet, and hitting a roadblock trying to combine the game's login system with the forum's, things died out again. And then before we knew it we all got forced into this new reality with COVID-19.
The dev forum had a few active
users, but having it go unchecked for a while, our hosting provider complained as apparently our forums got hijacked by dodgy actors. Due to this, they took our entire account offline (not just this website) so we had to take drastic action and delete the whole project off the server in order to get the rest online again. Upon trying to find the latest dev folder stored locally, we then discovered the database wasn't backed up recently.
Live and learn...
April 2021: here. we. go. (again.) Essentially starting from scratch in another coding language, but with tons of resources and ideas to build upon.
How do I get back to "home," the first page?
Click on Earth (left top) you silly human.
(in small window mode, just click left top in your screen)
Some old reference screenshots *sigh*
To get in touch, email to contact@ (followed by this domain's .com address).
Especially keen to hear from:
- front-end developers (JS, HTML5, CSS)
- back-end developers (PHP, Node.js, MongoDB, MySQL, Firebase)
- graphics designers
- Discord / community management experts (ie for bots, channel management, automation)
and any keen enthusiasts who want to contribute writing, image packs, and so on...
This is definitely a labour of love rather than a money making exercise.
Probably good for the CV though, and of course the challenge 😎
PS. or give us a shout on Discord (you'll find the logo that will lead you to the server left bottom when in full screen)
At some point we'll implement Google Analytics, at another point we'll start funding this project with advertising. For now, no user data gets used besides for game functionality.